Archivo de la etiqueta: lapsusmental

iCheese: Cards Duel pre-release!!

–UPDATE– Release date changed because of a noob error in the distribution build. V1.0.1 In Review right now. I hope to see it live this week before February 25th. Hi everyone, Finally, iCheese: Cards Duel has been approved and will … Seguir leyendo

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Steering behaviours, A*, SAT and much more.

Hi all, I was planning my next game (yes, I haven’t released iCheese yet, I know) and I was wondering how to implement the enemies/allies/hostages AI. This question and Google brought me to RocketmanDevelopment. This guy really made me happy. … Seguir leyendo

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Promo codes for everyone!

That’s it, great news for non-US developers. From now on, we will be able to send promo codes to anyone and that person will be able to use it on his country’s store. Look forward for iCheese: Cards Duel promo … Seguir leyendo

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NSUserDefaults not being updated.

Hi all! before I post the last chapter of my GameKit Leaderboards overview, I faced some troubles with NSUserDefaults and I’d like to share with you what I found. After saving the defaults, if you read carefully the documentation the … Seguir leyendo

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iCheese: Cards Duel instructions preview

One key feature of my game is the look&feel, I did my best to create an appealing interface. I’ve seen so many games with potential ruined imo by their crappy interface. When building a game, everything must be perfect, even … Seguir leyendo

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Finally! I’ll be submitting this week…

I made GC work properly, modified my code to suit GC requirements and I’m ready to submit my app and also to finish my first tutorial series with the use of the class GameCenterManager. I hope that the approval doesn’t … Seguir leyendo

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