Where’s the princess


I’ve been more into 3D for the past days and I wanted to share with you my last (and the one I’m most proud about) work. I made this image in Zbrush, exported the different passes including Diffuse, Ambient color, inbound SSS, outbound SSS, Specular, deph, and Shadow and combined them all in Photoshop with a little work with brushes for the background. This work is an entry for the 3DTotal monthly Stylized Character competition. I’d like to thank the staff over there for their great job!

I hope you like it!

Some shots of the “work in progress” phase:

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Computer engineer working as a Banking Applications Developer in a multinacional firm. Actually, this blog is intended to cover my latest, and more exciting, hobby I'm spending my spare time on: iPhone Game Development. Everything I managed to learn on my own or visiting the many sites where more skilled and experienced people share they knowloedge has room in this site.
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