Archivo de la etiqueta: pathfinding

Steering behaviours, A*, SAT and much more.

Hi all, I was planning my next game (yes, I haven’t released iCheese yet, I know) and I was wondering how to implement the enemies/allies/hostages AI. This question and Google brought me to RocketmanDevelopment. This guy really made me happy. … Seguir leyendo

Publicado en Tutorials | Etiquetado , , , , , , , , , , , , , , , | Deja un comentario