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Twiter
Tuits de lapsusmental
Archivo mensual: diciembre 2010
Steering behaviours, A*, SAT and much more.
Hi all, I was planning my next game (yes, I haven’t released iCheese yet, I know) and I was wondering how to implement the enemies/allies/hostages AI. This question and Google brought me to RocketmanDevelopment. This guy really made me happy. … Seguir leyendo
Publicado en Tutorials
Etiquetado A*, apple, chasing, evading, flocking, game, ios, iphone, java, lapsus, lapsus mental, lapsusmental, mental, pathfinding, SAT, steering behaviours
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Promo codes for everyone!
That’s it, great news for non-US developers. From now on, we will be able to send promo codes to anyone and that person will be able to use it on his country’s store. Look forward for iCheese: Cards Duel promo … Seguir leyendo
Publicado en News
Etiquetado apple, codes, development, game, ios, iphone, lapsus, lapsusmental, mental, promo, promo codes
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NSUserDefaults not being updated.
Hi all! before I post the last chapter of my GameKit Leaderboards overview, I faced some troubles with NSUserDefaults and I’d like to share with you what I found. After saving the defaults, if you read carefully the documentation the … Seguir leyendo
Publicado en Tutorials
Etiquetado apple, asynchronous, game, lapsus, lapsusmental, NSUserDefaults, synchronize
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iCheese: Cards Duel instructions preview
One key feature of my game is the look&feel, I did my best to create an appealing interface. I’ve seen so many games with potential ruined imo by their crappy interface. When building a game, everything must be perfect, even … Seguir leyendo
Publicado en Games, News
Etiquetado apple, cards, development, duel, game, icheese, ios, iphone, lapsus, lapsusmental, mental
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